At UX Y’all 2026, Gregor will explore how UX is evolving beyond digital interfaces as connected devices and smart products bring physical controls, embedded displays, mobile apps, and cloud services together.
By:
Clotilde Grimault
August 31, 2026
At UX Y’all 2026, Gregor will explore how UX is evolving beyond digital interfaces as connected devices and smart products bring physical controls, embedded displays, mobile apps, and cloud services together.
When: Fri, September 25th 2026, 2:00 pm - 2:45 pm
Where: Raleigh, NC
Find more here: www.uxyall.org
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UX design has traditionally focused on digital interfaces, but connected devices, smart products, and IoT systems now ask users to move between physical controls, embedded displays, mobile apps, and cloud services as one seamless experience. Product teams rarely build them that way. This session introduces Hardware UX: designing experiences that span physical and digital touchpoints as a coherent whole. Drawing from award-winning connected product work, it covers ecosystem journey mapping, cross-disciplinary collaboration, and prototyping methods that bridge hardware and software.Attendees will leave with a practical toolkit for designing beyond the screen.
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